koopa42 wrote:
Yeah but is it anything near as good as BF2:MC? that's all I would care about
No.
BF2:MC > BF:BC2 & BF1943 > BF:BC1
Not sure its been dumbed now, many things feel expanded or improved. There is more gameplay options and nearly all my issues except prone being missing have been fixed from BC1. Helis have been seriously nerfed. I shot down 3 with the regular Engineer RPG in one game yesterday. Mortar strike has been nerfed. Virtually never gets kills now until you upgrade it. Arty replaced with UAV which is very vulnerable to small arms. Weapons handling is excellent, feels a bit like FC2 with heavy realistic handling and bullet travel time and bullet drop. Spotting is great, makes it more realistic that only spotted enemies appear on the radar and you get assist points for spotting. Removing ammo crates and giving ammo drop to Assault class gives assault more to think about than just kills and the giving the same points for a revive as a kill makes the medic a fun choice to play.
The biggest issue I have is the narrow linear maps. I want wide open maps like Backstab and Wake Island. You feel corralled. Whilst it focuses the action, I feel you lose freedom. Apart from that and a small bug with stat tracking (my M1 Garand kills unlocked me a silver star for the M1A1 SMG even though I have no kills with that gun???!?!), this game is excellent.